Fundamentals of Vehicle Simulation Design
You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the vehicle simulation genre. This focused guide gives you exactly what you need. It walks you through the process of designing f...
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Format: | Elektronisch E-Book |
Sprache: | English |
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2014
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language | English |
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spelling | Adams, Ernest VerfasserIn aut Fundamentals of Vehicle Simulation Design Ernest Adams 2014 ©2014 1 online resource Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Title from content provider You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the vehicle simulation genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the vehicle simulation genre and shows you how to use the right techniques to create fun and challenging experiences for your players. Video games Design Video games Programming Jeux vidéo ; Conception Jeux vidéo ; Programmation Computer games ; Design Video games ; Programming 9780133812565 Erscheint auch als Druck-Ausgabe 9780133812565 TUM01 ZDB-30-ORH TUM_PDA_ORH https://learning.oreilly.com/library/view/-/9780133812565/?ar X:ORHE Aggregator lizenzpflichtig Volltext |
spellingShingle | Adams, Ernest Fundamentals of Vehicle Simulation Design Video games Design Video games Programming Jeux vidéo ; Conception Jeux vidéo ; Programmation Computer games ; Design Video games ; Programming |
title | Fundamentals of Vehicle Simulation Design |
title_auth | Fundamentals of Vehicle Simulation Design |
title_exact_search | Fundamentals of Vehicle Simulation Design |
title_full | Fundamentals of Vehicle Simulation Design Ernest Adams |
title_fullStr | Fundamentals of Vehicle Simulation Design Ernest Adams |
title_full_unstemmed | Fundamentals of Vehicle Simulation Design Ernest Adams |
title_short | Fundamentals of Vehicle Simulation Design |
title_sort | fundamentals of vehicle simulation design |
topic | Video games Design Video games Programming Jeux vidéo ; Conception Jeux vidéo ; Programmation Computer games ; Design Video games ; Programming |
topic_facet | Video games Design Video games Programming Jeux vidéo ; Conception Jeux vidéo ; Programmation Computer games ; Design Video games ; Programming |
url | https://learning.oreilly.com/library/view/-/9780133812565/?ar |
work_keys_str_mv | AT adamsernest fundamentalsofvehiclesimulationdesign |