Killer game programming in Java

Assuming a solid grounding in Java, this guide introduces the Java imaging and sound classes available in J2SE 1.4 and J2SE 5.0 for 2D games, and explains how to program 3D games using Java 3D, Java's scene graph API. Davison (computer engineering, Prince of Songkla University, Thailand) covers...

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1. Verfasser: Davison, Andrew (VerfasserIn)
Format: Elektronisch E-Book
Sprache:English
Veröffentlicht: Sebastopol, CA O'Reilly Media 2005
Ausgabe:1st ed.
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Killer game programming in Java Andrew Davison
Killer game programming
1st ed.
Sebastopol, CA O'Reilly Media 2005
1 online resource (xxiv, 969 pages) illustrations
Text txt rdacontent
Computermedien c rdamedia
Online-Ressource cr rdacarrier
"Java gaming & graphics programming"--Cover. - Includes index
Assuming a solid grounding in Java, this guide introduces the Java imaging and sound classes available in J2SE 1.4 and J2SE 5.0 for 2D games, and explains how to program 3D games using Java 3D, Java's scene graph API. Davison (computer engineering, Prince of Songkla University, Thailand) covers sampled audio synthesis, side scrollers, sprites, animation, particle systems, shooting techniques, landscape and scenery creation, and network programming. Annotation : 2005 Book News, Inc., Portland, OR (booknews.com).
English.
Video games Handbooks, manuals, etc Programming
Computer animation Handbooks, manuals, etc
Computer drawing Handbooks, manuals, etc
Java (Computer program language) Handbooks, manuals, etc
Video games Programming
Animation par ordinateur ; Guides, manuels, etc
Dessin par ordinateur ; Guides, manuels, etc
Jeux vidéo ; Programmation
Java (Langage de programmation) ; Guides, manuels, etc
Jeux vidéo ; Programmation ; Guides, manuels, etc
GAMES ; Video & Electronic
Computer animation
Computer drawing
Video games ; Programming
Java (Computer program language)
Handbooks and manuals
0596007302
Erscheint auch als Druck-Ausgabe 0596007302
TUM01 ZDB-30-ORH TUM_PDA_ORH https://learning.oreilly.com/library/view/-/0596007302/?ar X:ORHE Aggregator lizenzpflichtig Volltext
spellingShingle Davison, Andrew
Killer game programming in Java
Video games Handbooks, manuals, etc Programming
Computer animation Handbooks, manuals, etc
Computer drawing Handbooks, manuals, etc
Java (Computer program language) Handbooks, manuals, etc
Video games Programming
Animation par ordinateur ; Guides, manuels, etc
Dessin par ordinateur ; Guides, manuels, etc
Jeux vidéo ; Programmation
Java (Langage de programmation) ; Guides, manuels, etc
Jeux vidéo ; Programmation ; Guides, manuels, etc
GAMES ; Video & Electronic
Computer animation
Computer drawing
Video games ; Programming
Java (Computer program language)
Handbooks and manuals
title Killer game programming in Java
title_alt Killer game programming
title_auth Killer game programming in Java
title_exact_search Killer game programming in Java
title_full Killer game programming in Java Andrew Davison
title_fullStr Killer game programming in Java Andrew Davison
title_full_unstemmed Killer game programming in Java Andrew Davison
title_short Killer game programming in Java
title_sort killer game programming in java
topic Video games Handbooks, manuals, etc Programming
Computer animation Handbooks, manuals, etc
Computer drawing Handbooks, manuals, etc
Java (Computer program language) Handbooks, manuals, etc
Video games Programming
Animation par ordinateur ; Guides, manuels, etc
Dessin par ordinateur ; Guides, manuels, etc
Jeux vidéo ; Programmation
Java (Langage de programmation) ; Guides, manuels, etc
Jeux vidéo ; Programmation ; Guides, manuels, etc
GAMES ; Video & Electronic
Computer animation
Computer drawing
Video games ; Programming
Java (Computer program language)
Handbooks and manuals
topic_facet Video games Handbooks, manuals, etc Programming
Computer animation Handbooks, manuals, etc
Computer drawing Handbooks, manuals, etc
Java (Computer program language) Handbooks, manuals, etc
Video games Programming
Animation par ordinateur ; Guides, manuels, etc
Dessin par ordinateur ; Guides, manuels, etc
Jeux vidéo ; Programmation
Java (Langage de programmation) ; Guides, manuels, etc
Jeux vidéo ; Programmation ; Guides, manuels, etc
GAMES ; Video & Electronic
Computer animation
Computer drawing
Video games ; Programming
Java (Computer program language)
Handbooks and manuals
url https://learning.oreilly.com/library/view/-/0596007302/?ar
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