Good in a room how to sell yourself (and your ideas) and win over any audience
From the moment you walk into a room, you have no longer than ninety seconds to sell yourself and your ideas. Former MGM creative director Palmer shows how to make a lasting impression on decision makers and move a plan or project forward.--From publisher description
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Format: | Buch |
Sprache: | English |
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New York
Currency/Doubleday
© 2008
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Ausgabe: | First edition |
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Online-Zugang: | Table of contents |
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