Performance Characterization of Parallel Game-tree Search Application Crafty
Game-tree search plays an important role in the field of Artificial Intelligence (AI). In this paper, we characterize one parallel game-tree search workload in chess: the latest version of Crafty, a state of art program, on two Intel Xeon shared-memory multiprocessor systems. Our analysis shows that...
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Veröffentlicht in: | Journal of electronic science and technology of China 2006, Vol.4 (2), p.155-160 |
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Format: | Artikel |
Sprache: | eng |
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Zusammenfassung: | Game-tree search plays an important role in the field of Artificial Intelligence (AI). In this paper, we characterize one parallel game-tree search workload in chess: the latest version of Crafty, a state of art program, on two Intel Xeon shared-memory multiprocessor systems. Our analysis shows that Crafty is latency-sensitive and the hash-table and dynamic tree splitting used in Crafty cause large scalability penalties. They consume 35%-50% of the running time on the 4-way system. Furthermore, Crafty is not bandwidth-limited. |
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ISSN: | 1672-6464 |