Integer-based functionality in a graphics shading language

One embodiment of the present invention sets forth a technique for improving the flexibility and programmability of a graphics pipeline by adding application programming interface (API) extensions to the OpenGL Shading Language (GLSL) that provide native support for integer data types and operations...

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Hauptverfasser: Brown, Patrick R, Lichtenbelt, Barthold B, Dodd, Christopher T
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Sprache:eng
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creator Brown, Patrick R
Lichtenbelt, Barthold B
Dodd, Christopher T
description One embodiment of the present invention sets forth a technique for improving the flexibility and programmability of a graphics pipeline by adding application programming interface (API) extensions to the OpenGL Shading Language (GLSL) that provide native support for integer data types and operations. The integer API extensions span from the API to the hardware execution units within a graphics processing unit (GPU), thereby providing native integer support throughout the graphics pipeline.
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title Integer-based functionality in a graphics shading language
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