Integer-based functionality in a graphics shading language

One embodiment of the present invention sets forth a technique for improving the flexibility and programmability of a graphics pipeline by adding application programming interface (API) extensions to the OpenGL Shading Language (GLSL) that provide native support for integer data types and operations...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Brown, Patrick R, Lichtenbelt, Barthold B, Dodd, Christopher T
Format: Patent
Sprache:eng
Online-Zugang:Volltext bestellen
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:One embodiment of the present invention sets forth a technique for improving the flexibility and programmability of a graphics pipeline by adding application programming interface (API) extensions to the OpenGL Shading Language (GLSL) that provide native support for integer data types and operations. The integer API extensions span from the API to the hardware execution units within a graphics processing unit (GPU), thereby providing native integer support throughout the graphics pipeline.