Determining latency and persistency of storage devices and presenting a save/read user interface through abstracted storage

A system and method for enabling users and developers to store data on a number of different types of local and remote devices connected to a multimedia console or a gaming console. The range of available storage devices creates issues that are addressed to avoid apparent inconsistencies in storage...

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Bibliographische Detailangaben
Hauptverfasser: Martinez, Gregory A, Schmidt, Brian Lloyd, Pirich, Christopher, Simon, Jeffrey Edward, Whitten, Jon Marcus Randall, Maston, Michael Cory, Carper, Tyler Scott, Asmi, Yasser B, Irving, Richard Henry
Format: Patent
Sprache:eng
Online-Zugang:Volltext bestellen
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Beschreibung
Zusammenfassung:A system and method for enabling users and developers to store data on a number of different types of local and remote devices connected to a multimedia console or a gaming console. The range of available storage devices creates issues that are addressed to avoid apparent inconsistencies in storage performance (e.g. latency). A consistent method of reading and writing data is provided such that end users and developers do not have to be concerned with restrictions and limitations inherent to various devices.