Etruscanning 3D project. The 3D reconstruction of the Regolini Galassi Tomb as a research tool and a new approach in storytelling
[EN] In the “Etruscanning3D” european project framework, the virtual reconstruction of the Regolini Galassi tomb, in Cerveteri, has been realized, in order to recontextualize its precious funerary goods, today preserved in the vatican Museums, in their ancient space, digitally represented in 3D. The...
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Zusammenfassung: | [EN] In the “Etruscanning3D” european project framework, the virtual reconstruction of the Regolini Galassi tomb, in Cerveteri, has been realized, in order to recontextualize its precious funerary goods, today preserved in the vatican Museums, in their ancient space, digitally represented in 3D. The reconstruction has been preceded by a huge work of data collection, reinterpretations, topographical acquisitions through a variety of techniques, digital restorations, in order to create a plausible simulation of how the tomb could appear when it was closed, at the half of the VII century BC. The final purpose of the VR application is communication inside museums, so the narrative approach and the metaphors of interactions played another key role.
[ES] En el proyecto europeo “Etruscanning3D” basado en la reconstrucción virtual de la tumba Regolini Galassi, en Cerveteri, se ha realizado con el fin de volver a contextualizar sus valiosos bienes funerarios, hoy conservados en los Museos Vaticanos, en su espacio original representado digitalmente en 3D. La reconstrucción ha estado precedida por un enorme trabajo de recopilación de datos, reinterpretaciones, adquisiciones topográficas a través de una gran variedad de técnicas,restauraciones digitales, etc., con el objetivo de crear una simulación plausible sobre el aspecto que pudo presentar la tumba cuando se cerró, a mediados del siglo VII antes de Cristo. El objetivo final de la aplicación VR ha sido generar un sistema de comunicación utilizable en el interior de los museos, por lo que el enfoque narrativo y las metáforas de interacción han jugado un papel clave.
Hupperetz, W.; Carlani, R.; Pletinckx, D.; Pietroni, E. (2012). Etruscanning 3D project. The 3D reconstruction of the Regolini Galassi Tomb as a research tool and a new approach in storytelling. Virtual Archaeology Review. 3(7):92-96. https://doi.org/10.4995/var.2012.4395
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