Validation of a Motor-Cognitive Assessment for a Stepping Exergame in Older Adults: Use of Game-Specific, Internal Data Stream

To comprehensively validate an assessment tailored to an exergaming training program with motor-cognitive challenges. Fifty-eight cognitively intact, multimorbid, independently living older adults (mean age [standard deviation]: 78.3 [6.5] years) with moderate functional limitations participated in...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:Games for health 2020-04, Vol.9 (2), p.95-107
Hauptverfasser: Litz, Elena, Ball, Caroline, Jansen, Carl-Philipp, Werner, Christian, de Bruin, Eling, Hauer, Klaus
Format: Artikel
Sprache:eng
Schlagworte:
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:To comprehensively validate an assessment tailored to an exergaming training program with motor-cognitive challenges. Fifty-eight cognitively intact, multimorbid, independently living older adults (mean age [standard deviation]: 78.3 [6.5] years) with moderate functional limitations participated in the study. For construct validity, Spearman's rank correlations ( ) between game parameters and established cognitive (Number-Connection-Test [Zahlen-Verbindungs-Test], Simple Response Time Task, Simon Task) and motor (Short Physical Performance Battery, Physiomat balance tests) measures were calculated. Test-retest reliability was documented by intraclass correlation coefficients (ICCs), sensitivity to change by effect sizes using partial eta squared ( ), and feasibility by mean completion time and completion rates. Good construct validity of the assessment was observed, with on average moderate-to-high correlations between game parameters and cognitive tests, measures of lower extremity function and dynamic balance (range of including extreme outliers = 0.00-0.70,  
ISSN:2161-783X
2161-7856
2161-7856
DOI:10.1089/g4h.2019.0081