Validation of a Motor-Cognitive Assessment for a Stepping Exergame in Older Adults: Use of Game-Specific, Internal Data Stream
To comprehensively validate an assessment tailored to an exergaming training program with motor-cognitive challenges. Fifty-eight cognitively intact, multimorbid, independently living older adults (mean age [standard deviation]: 78.3 [6.5] years) with moderate functional limitations participated in...
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Veröffentlicht in: | Games for health 2020-04, Vol.9 (2), p.95-107 |
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Format: | Artikel |
Sprache: | eng |
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Zusammenfassung: | To comprehensively validate an assessment tailored to an exergaming training program with motor-cognitive challenges.
Fifty-eight cognitively intact, multimorbid, independently living older adults (mean age [standard deviation]: 78.3 [6.5] years) with moderate functional limitations participated in the study. For construct validity, Spearman's rank correlations (
) between game parameters and established cognitive (Number-Connection-Test [Zahlen-Verbindungs-Test], Simple Response Time Task, Simon Task) and motor (Short Physical Performance Battery, Physiomat
balance tests) measures were calculated. Test-retest reliability was documented by intraclass correlation coefficients (ICCs), sensitivity to change by effect sizes using partial eta squared (
), and feasibility by mean completion time and completion rates.
Good construct validity of the assessment was observed, with on average moderate-to-high correlations between game parameters and cognitive tests, measures of lower extremity function and dynamic balance (range of
including extreme outliers = 0.00-0.70,
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ISSN: | 2161-783X 2161-7856 2161-7856 |
DOI: | 10.1089/g4h.2019.0081 |