Mario Kart 8: A case study in total internal reflection

Nintendo’s Mario Kart 8 features several underwater tracks, allowing players the opportunity to race through aquatic environments. One of the courses, titled “Water Park,” features a scene where the player surfaces from water by driving up a ramp. From the player’s perspective, an unrefracted image...

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Veröffentlicht in:The Physics teacher 2018-11, Vol.56 (8), p.566-567
Hauptverfasser: Polak, Robert, Acuesta, Vincent, Cirone, Jonathon, Conway, Matthew B., Summers, Joseph, Tinawi, Lana
Format: Artikel
Sprache:eng
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Zusammenfassung:Nintendo’s Mario Kart 8 features several underwater tracks, allowing players the opportunity to race through aquatic environments. One of the courses, titled “Water Park,” features a scene where the player surfaces from water by driving up a ramp. From the player’s perspective, an unrefracted image of a Ferris wheel and two trees is present above the water line as shown in Fig. 1. Of course, this view ignores the index of refraction difference of water and air; the only distinction players can make between the two environments is a marginally visible blue hue to the features above the water line.
ISSN:0031-921X
1943-4928
DOI:10.1119/1.5064578