Memorization of daily routines by children with Down syndrome assisted by a playful virtual environment

A child with Down syndrome, like any other child, may benefit from interacting with memory stimuli, but needs additional support and help. The use of special teaching methods, which add playfulness and use of the computer, can enhance the memory processes of these children. In this work, we present...

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Veröffentlicht in:Scientific reports 2020-02, Vol.10 (1), p.3144-3144, Article 3144
Hauptverfasser: da Cruz Netto, Ovidio Lopes, Rodrigues, Silvia Cristina Martini, de Castro, Marcus Vasconcelos, da Silva, Diego Pereira, da Silva, Robson Rodrigues, de Souza, Richard Ribeiro Brancato, de Souza, Adriana A. Ferreira, Bissaco, Marcia Aparecida Silva
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Sprache:eng
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Zusammenfassung:A child with Down syndrome, like any other child, may benefit from interacting with memory stimuli, but needs additional support and help. The use of special teaching methods, which add playfulness and use of the computer, can enhance the memory processes of these children. In this work, we present the virtual environment “Nossa Vida (Our Life)”, which was developed to assist children with Down syndrome to memorize action sequences of their daily routine. A daily routine memorization test (DRMT), consisting of a weekly reminder of typical daily routines completed by the children and parents, was performed before (pre-test) and after (post-test) the intervention. The work involved a multidisciplinary team and assessed the effectiveness of the test performed by 30 children with Down syndrome from APAE, a special education school for children with intellectual disabilities in São Paulo, Brazil. The children were separated into two groups (Experimental - GE and Control - GC) with homogeneity and normality of the data. Two hypotheses were tested in this study: H0 and H1, where: H0 = There is no statistical difference between memorizing daily tasks between individuals with Down syndrome who used our ludic virtual environment and those who used the conventional memory method.H1 = There is a difference between the group of subjects with Down Syndrome who used our virtual game environment and the group that did not use it in relation to memorizing the daily task. This produces t = -14.98 and p
ISSN:2045-2322
2045-2322
DOI:10.1038/s41598-020-60014-5