An interactive videogame designed to improve respiratory navigator efficiency in children undergoing cardiovascular magnetic resonance

Advanced cardiovascular magnetic resonance (CMR) acquisitions often require long scan durations that necessitate respiratory navigator gating. The tradeoff of navigator gating is reduced scan efficiency, particularly when the patient's breathing patterns are inconsistent, as is commonly seen in...

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Veröffentlicht in:Journal of cardiovascular magnetic resonance 2016-09, Vol.18 (1), p.54-54, Article 54
Hauptverfasser: Hamlet, Sean M, Haggerty, Christopher M, Suever, Jonathan D, Wehner, Gregory J, Grabau, Jonathan D, Andres, Kristin N, Vandsburger, Moriel H, Powell, David K, Sorrell, Vincent L, Fornwalt, Brandon K
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Sprache:eng
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Zusammenfassung:Advanced cardiovascular magnetic resonance (CMR) acquisitions often require long scan durations that necessitate respiratory navigator gating. The tradeoff of navigator gating is reduced scan efficiency, particularly when the patient's breathing patterns are inconsistent, as is commonly seen in children. We hypothesized that engaging pediatric participants with a navigator-controlled videogame to help control breathing patterns would improve navigator efficiency and maintain image quality. We developed custom software that processed the Siemens respiratory navigator image in real-time during CMR and represented diaphragm position using a cartoon avatar, which was projected to the participant in the scanner as visual feedback. The game incentivized children to breathe such that the avatar was positioned within the navigator acceptance window (±3 mm) throughout image acquisition. Using a 3T Siemens Tim Trio, 50 children (Age: 14 ± 3 years, 48 % female) with no significant past medical history underwent a respiratory navigator-gated 2D spiral cine displacement encoding with stimulated echoes (DENSE) CMR acquisition first with no feedback (NF) and then with the feedback game (FG). Thirty of the 50 children were randomized to undergo extensive off-scanner training with the FG using a MRI simulator, or no off-scanner training. Navigator efficiency, signal-to-noise ratio (SNR), and global left-ventricular strains were determined for each participant and compared. Using the FG improved average navigator efficiency from 33 ± 15 to 58 ± 13 % (p 
ISSN:1097-6647
1532-429X
DOI:10.1186/s12968-016-0272-z