Accelerating molecular dynamic simulation on graphics processing units

We describe a complete implementation of all-atom protein molecular dynamics running entirely on a graphics processing unit (GPU), including all standard force field terms, integration, constraints, and implicit solvent. We discuss the design of our algorithms and important optimizations needed to f...

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Veröffentlicht in:Journal of computational chemistry 2009-04, Vol.30 (6), p.864-872
Hauptverfasser: Friedrichs, Mark S, Eastman, Peter, Vaidyanathan, Vishal, Houston, Mike, Legrand, Scott, Beberg, Adam L, Ensign, Daniel L, Bruns, Christopher M, Pande, Vijay S
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Sprache:eng
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Zusammenfassung:We describe a complete implementation of all-atom protein molecular dynamics running entirely on a graphics processing unit (GPU), including all standard force field terms, integration, constraints, and implicit solvent. We discuss the design of our algorithms and important optimizations needed to fully take advantage of a GPU. We evaluate its performance, and show that it can be more than 700 times faster than a conventional implementation running on a single CPU core.
ISSN:0192-8651
1096-987X
DOI:10.1002/jcc.21209