The Gaming Disorder Identification Test (GADIT) - A screening tool for Gaming Disorder based on ICD-11

Gaming Disorder was included as an addictive disorder in the latest version of the International Classification of Diseases (ICD-11), published in 2022. The present study aimed to develop a screening tool for Gaming Disorder, the Gaming Disorder Identification Test (GADIT), based on the four ICD-11...

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Veröffentlicht in:Journal of behavioral addictions 2024-10, Vol.13 (3), p.729-741
Hauptverfasser: Chan, Gary C K, Saunders, John B, Stjepanović, Daniel, McClure-Thomas, Caitlin, Connor, Jason, Hides, Leanne, Wood, Andrew, King, Daniel, Siste, Kristiana, Long, Jiang, Leung, Janni K
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Sprache:eng
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Zusammenfassung:Gaming Disorder was included as an addictive disorder in the latest version of the International Classification of Diseases (ICD-11), published in 2022. The present study aimed to develop a screening tool for Gaming Disorder, the Gaming Disorder Identification Test (GADIT), based on the four ICD-11 diagnostic criteria: impaired control, increasing priority, continued gaming despite harm, and functional impairment. We reviewed 297 questionnaire items from 48 existing gaming addiction scales and selected 68 items based on content validity. Two datasets were collected: 1) an online panel (N = 803) from Australia, United States, United Kingdom and Canada, split into a development set (N = 589) and a validation dataset (N = 214); and 2) a university sample (N = 408) from Australia. Item response theory and confirmatory factor analyses were conducted to select eight items to form the GADIT. Validity was established by regressing the GADIT against known correlates of Gaming Disorder. Confirmatory factor analyses of the GADIT showed good model fit (RMSEA=
ISSN:2062-5871
2063-5303
2063-5303
DOI:10.1556/2006.2024.00038