Calculation method for computer-generated holograms with cylindrical basic object light by using a graphics processing unit

It takes an enormous amount of time to calculate a computer-generated hologram (CGH). A fast calculation method for a CGH using precalculated object light has been proposed in which the light waves of an arbitrary object are calculated using transform calculations of the precalculated object light....

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Veröffentlicht in:Applied Optics 2011-12, Vol.50 (34), p.H306-H314
Hauptverfasser: Sakata, Hironobu, Hosoyachi, Kouhei, Yang, Chan-Young, Sakamoto, Yuji
Format: Artikel
Sprache:eng
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Zusammenfassung:It takes an enormous amount of time to calculate a computer-generated hologram (CGH). A fast calculation method for a CGH using precalculated object light has been proposed in which the light waves of an arbitrary object are calculated using transform calculations of the precalculated object light. However, this method requires a huge amount of memory. This paper proposes the use of a method that uses a cylindrical basic object light to reduce the memory requirement. Furthermore, it is accelerated by using a graphics processing unit (GPU). Experimental results show that the calculation speed on a GPU is about 65 times faster than that on a CPU.
ISSN:0003-6935
1559-128X
2155-3165
1539-4522
DOI:10.1364/ao.50.00h306