A method of 3D modeling and codec
3D modeling and codec of real objects are hot issues in the field of virtual reality. In this paper, we propose an automatic registration two range images method and a cycle based automatic global registration algorithm for rapidly and automatically registering all range images and constructing a re...
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Veröffentlicht in: | Science China. Information sciences 2009-05, Vol.52 (5), p.758-769 |
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Hauptverfasser: | , , , , , |
Format: | Artikel |
Sprache: | eng |
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Zusammenfassung: | 3D modeling and codec of real objects are hot issues in the field of virtual reality. In this paper, we propose an automatic registration two range images method and a cycle based automatic global registration algorithm for rapidly and automatically registering all range images and constructing a realistic 3D model. Besides, to meet the requirement of huge data transmission over Internet, we present a 3D mesh encoding/decoding method for encoding geometry, topology and attribute data with high compression ratio and supporting progressive transmission. The research results have already been applied successfully in digital museum. |
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ISSN: | 1009-2757 1674-733X 1862-2836 1869-1919 |
DOI: | 10.1007/s11432-009-0090-0 |