A simulation model for localization of pervasive objects using heterogeneous wireless networks
Position represents a relevant attribute needed by many applications, whose contexts are characterized by pervasiveness of the objects/things in the considered scenarios. In order to infer positions of pervasive objects, which are neither equipped with any location-sensing technologies, nor are unab...
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Veröffentlicht in: | Simulation modelling practice and theory 2011-09, Vol.19 (8), p.1758-1772 |
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Format: | Artikel |
Sprache: | eng |
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Zusammenfassung: | Position represents a relevant attribute needed by many applications, whose contexts are characterized by pervasiveness of the objects/things in the considered scenarios. In order to infer positions of pervasive objects, which are neither equipped with any location-sensing technologies, nor are unable to locate themselves, it is needed to support them with an appropriate infrastructure, which allows to determine their position in a manner that is transparent to applications. In this work, we aim at extending the positioning service using an agent-based approach, in order to discover and localize different kinds of objects, exploiting cheap and embedded technologies. We describe the design and the implementation of a layered architecture, that supports the localization of devices, and simple pervasive and ubiquitous objects. A simulation tool has been develop to evaluate the proposed solution in different application scenarios of every-day life. |
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ISSN: | 1569-190X 1878-1462 |
DOI: | 10.1016/j.simpat.2011.02.005 |