Simulations, Games, and Experience-Based Learning: The Quest for a New Paradigm for Teaching and Learning
This article provides an overview of the evolution of experiential instruction theory and practice from its popular emergence in the late 1960s through the present period. Simulations, games, and other experience-based instructional methods have had a substantial impact on teaching concepts and appl...
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Veröffentlicht in: | Simulation & gaming 1999-12, Vol.30 (4), p.498-505 |
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Format: | Artikel |
Sprache: | eng |
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Online-Zugang: | Volltext |
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Zusammenfassung: | This article provides an overview of the evolution of experiential instruction theory and practice from its popular emergence in the late 1960s through the present period. Simulations, games, and other experience-based instructional methods have had a substantial impact on teaching concepts and applications during this period. They have also helped to address many of the limitations of traditional instructional methods, seven of which are discussed in the article. In addition to influencing classroom instruction, experiential methods have come to provide a pervasive and largely taken-for-granted foundation for a wide range of endeavors across many fields. Still, many of the limitations of the classic paradigm continue as vital and largely unresolved challenges today, and there remains much important work to be done to translate insights about experience, teaching, and learning into common practice. |
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ISSN: | 1046-8781 1552-826X |
DOI: | 10.1177/104687819903000409 |