Modeling visual search on a rough surface

The LNL (linear, non-linear, linear) model has previously been successfully applied to the problem of texture segmentation. In this study we investigate the extent to which a simple LNL model can simulate human performance in a search task involving a target on a textured surface. Two different clas...

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Veröffentlicht in:Journal of vision (Charlottesville, Va.) Va.), 2009-04, Vol.9 (4), p.11.1-11
Hauptverfasser: Clarke, Alasdair D F, Chantler, Mike J, Green, Patrick R
Format: Artikel
Sprache:eng
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Zusammenfassung:The LNL (linear, non-linear, linear) model has previously been successfully applied to the problem of texture segmentation. In this study we investigate the extent to which a simple LNL model can simulate human performance in a search task involving a target on a textured surface. Two different classes of surface are considered: 1/f(beta)-noise and near-regular textures. We find that in both cases the search performance of the model does not differ significantly from that of people, over a wide range of task difficulties.
ISSN:1534-7362
1534-7362
DOI:10.1167/9.4.11