Beating Common Sense into Interactive Applications

A long‐standing dream of artificial intelligence has been to put commonsense knowledge into computers—enabling machines to reason about everyday life. Some projects, such as Cyc, have begun to amass large collections of such knowledge. However, it is widely assumed that the use of common sense in in...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:The AI magazine 2004-12, Vol.25 (4), p.63-76
Hauptverfasser: Lieberman, Henry, Liu, Hugo, Singh, Push, Barry, Barbara
Format: Artikel
Sprache:eng
Schlagworte:
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:A long‐standing dream of artificial intelligence has been to put commonsense knowledge into computers—enabling machines to reason about everyday life. Some projects, such as Cyc, have begun to amass large collections of such knowledge. However, it is widely assumed that the use of common sense in interactive applications will remain impractical for years, until these collections can be considered sufficiently complete and commonsense reasoning sufficiently robust. Recently, at the Massachusetts Institute of Technology's Media Laboratory, we have had some success in applying commonsense knowledge in a number of intelligent interface agents, despite the admittedly spotty coverage and unreliable inference of today's commonsense knowledge systems. This article surveys several of these applications and reflects on interface design principles that enable successful use of commonsense knowledge.
ISSN:0738-4602
2371-9621
DOI:10.1609/aimag.v25i4.1785