Efficient Interactive Methods for a Class of Multiattribute Shortest Path Problems

Given an acyclic network and a preference-order relation on paths, when and how can Bellman's principle of optimality be combined with interactive programming to efficiently locate an optimal path? We show that if preferences are defined via a collection of attributes, then, under common condit...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:Management science 1994-07, Vol.40 (7), p.891-897
1. Verfasser: Henig, Mordechai I
Format: Artikel
Sprache:eng
Schlagworte:
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:Given an acyclic network and a preference-order relation on paths, when and how can Bellman's principle of optimality be combined with interactive programming to efficiently locate an optimal path? We show that if preferences are defined via a collection of attributes, then, under common conditions, the principle of optimality is valid if and only if the preferences can be represented by a linear (value) function over the attributes. Consequently, an interactive programming method is suggested which assesses the value function while using the principle of optimality to efficiently search for an optimal path.
ISSN:0025-1909
1526-5501
DOI:10.1287/mnsc.40.7.891