Synthetic 3D full-body skeletal motion from 2D paths using RNN with LSTM cells and linear networks
Gait analysis has proven to be a key process in the functional assessment of people involving many fields, such as diagnosis of diseases or rehabilitation, and has increased in relevance lately. Gait analysis often requires gathering data, although this can be very expensive and time consuming. One...
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Veröffentlicht in: | Computers in biology and medicine 2024-09, Vol.180, p.108943, Article 108943 |
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Zusammenfassung: | Gait analysis has proven to be a key process in the functional assessment of people involving many fields, such as diagnosis of diseases or rehabilitation, and has increased in relevance lately. Gait analysis often requires gathering data, although this can be very expensive and time consuming. One of the main solutions applied in fields when data acquisition is a problem is augmentation of datasets with artificial data. There are two main approaches for doing that: simulation and synthetic data generation. In this article, we propose a parametrizable generative system of synthetic walking simplified human skeletons. For achieving that, a data gathering experiment with up to 26 individuals was conducted. The system consists of two artificial neural networks: a recurrent neural network for the generation of the movement and a multilayer perceptron for determining the size of the segments of the skeletons. The system has been evaluated through four processes: (i) an observational appraisal by researchers in gait analysis, (ii) a visual representation of the distribution of the generated data, (iii) a numerical analysis using the normalized cross-correlation coefficient, and (iv) an angular evaluation to check the kinematic validity of the data. The evaluation concluded that the system is able to generate realistic and accurate gait data. These results reveal a promising path for this research field, which can be further improved through increasing the variety of movements and the user sample.
•Data capture in diverse walking movements with inertial motion tracking system (Xsens).•Two networks-based human-gait generative system.•Generation of human skeletons animation using long short-term memory network from a two-dimensional path.•Parametrized scaling network for anthropometrically accurate animation scaling.•Data Augmentation in Gait Analysis. |
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ISSN: | 0010-4825 1879-0534 1879-0534 |
DOI: | 10.1016/j.compbiomed.2024.108943 |