Real-time simulation: water droplets on glass windows

Real-time simulation of water droplets on glass windows is a challenging computer-graphics task. Most existing work uses ray-tracing algorithms, a time-consuming computation and rendering process. In this installment, we present a new real-time approach.

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Veröffentlicht in:Computing in science & engineering 2004-07, Vol.6 (4), p.69-73
Hauptverfasser: Yang, Yonggao, Zhu, Changqian, Zhang, Hua
Format: Artikel
Sprache:eng
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Zusammenfassung:Real-time simulation of water droplets on glass windows is a challenging computer-graphics task. Most existing work uses ray-tracing algorithms, a time-consuming computation and rendering process. In this installment, we present a new real-time approach.
ISSN:1521-9615
1558-366X
DOI:10.1109/MCSE.2004.20