A reconfigurable multilevel parallel texture cache memory with 75-GB/s parallel cache replacement bandwidth

Recently, the level of realism in PC graphics applications has been approaching that of high-end graphics workstations, necessitating a more sophisticated texture data cache memory to overcome the finite bandwidth of the AGP or PCI bus. This paper proposes a multilevel parallel texture cache memory...

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Veröffentlicht in:IEEE journal of solid-state circuits 2002-05, Vol.37 (5), p.612-623
Hauptverfasser: Park, Se-Jeong, Kim, Jeong-Su, Woo, Ramchan, Lee, Se-Joong, Lee, Kang-Min, Yang, Tae-Hum, Jung, Jin-Yong, Yoo, Hoi-Jun
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Sprache:eng
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Zusammenfassung:Recently, the level of realism in PC graphics applications has been approaching that of high-end graphics workstations, necessitating a more sophisticated texture data cache memory to overcome the finite bandwidth of the AGP or PCI bus. This paper proposes a multilevel parallel texture cache memory to reduce the required data bandwidth on the AGP or PCI bus and to accelerate the operations of parallel graphics pipelines in PC graphics cards. The proposed cache memory is fabricated by 0.16-/spl mu/m DRAM-based SOC technology. It is composed of four components: an 8-MB DRAM L2 cache, 8-way parallel SRAM L1 caches, pipelined texture data filters, and a serial-to-parallel loader. For high-speed parallel L1 cache data replacement, the internal bus bandwidth has been maximized up to 75 GB/s with a newly proposed hidden double data transfer scheme. In addition, the cache memory has a reconfigurable architecture in its line size for optimal caching performance in various graphics applications from three-dimensional (3-D) games to high-quality 3-D movies.
ISSN:0018-9200
1558-173X
DOI:10.1109/4.997855