Contribution to parallel and vector computation in multibody dynamics
In spite of the continuous and sustained increase in CPU-time performances of modern computer processors, one notes a real eagerness in the scientific community to investigate both the vector and parallel computational approaches. The goal is obviously to attain high-speed simulation whatever the en...
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Veröffentlicht in: | Parallel computing 1998-06, Vol.24 (5), p.717-728 |
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Hauptverfasser: | , |
Format: | Artikel |
Sprache: | eng |
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Online-Zugang: | Volltext |
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Zusammenfassung: | In spite of the continuous and sustained increase in CPU-time performances of modern computer processors, one notes a real eagerness in the scientific community to investigate both the vector and parallel computational approaches. The goal is obviously to attain high-speed simulation whatever the envisaged numerical treatment may be. The aim of the present contribution is, firstly, to point out the advantage of splitting a multibody system into distinct parts in a `coarse grain level' parallelization context, and secondly, to stress the advisability of vectorizing multibody equations of motion in order to compute them in an adequate computer environment. |
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ISSN: | 0167-8191 1872-7336 |
DOI: | 10.1016/S0167-8191(98)00036-2 |