Generating topological structures for surface models

Rapid prototyping has imposed new requirements on the processing of CAD models. To manufacture an object directly, the model must correspond to a real object and thus represent a closed volume. Its boundary must be continuous and closed, and no cracks or improper intersections are allowed. CAD model...

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Veröffentlicht in:IEEE computer graphics and applications 1995-11, Vol.15 (6), p.35-41
Hauptverfasser: Sheng, X., Meier, I.R.
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container_title IEEE computer graphics and applications
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creator Sheng, X.
Meier, I.R.
description Rapid prototyping has imposed new requirements on the processing of CAD models. To manufacture an object directly, the model must correspond to a real object and thus represent a closed volume. Its boundary must be continuous and closed, and no cracks or improper intersections are allowed. CAD models cannot always meet these requirements, especially when they are constructed by a surface modeler. The algorithm discussed analyzes surface models and generates a topological structure for them that meets rapid prototyping requirements for a closed volume with a continuous, closed boundary.< >
doi_str_mv 10.1109/38.469517
format Magazinearticle
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subjects Automotive engineering
Filling
Geometry
Graphics
Prototypes
Solid modeling
Spline
Surface cracks
Surface treatment
Virtual manufacturing
title Generating topological structures for surface models
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