Generating topological structures for surface models

Rapid prototyping has imposed new requirements on the processing of CAD models. To manufacture an object directly, the model must correspond to a real object and thus represent a closed volume. Its boundary must be continuous and closed, and no cracks or improper intersections are allowed. CAD model...

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Veröffentlicht in:IEEE computer graphics and applications 1995-11, Vol.15 (6), p.35-41
Hauptverfasser: Sheng, X., Meier, I.R.
Format: Magazinearticle
Sprache:eng
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Zusammenfassung:Rapid prototyping has imposed new requirements on the processing of CAD models. To manufacture an object directly, the model must correspond to a real object and thus represent a closed volume. Its boundary must be continuous and closed, and no cracks or improper intersections are allowed. CAD models cannot always meet these requirements, especially when they are constructed by a surface modeler. The algorithm discussed analyzes surface models and generates a topological structure for them that meets rapid prototyping requirements for a closed volume with a continuous, closed boundary.< >
ISSN:0272-1716
1558-1756
DOI:10.1109/38.469517