Generating topological structures for surface models
Rapid prototyping has imposed new requirements on the processing of CAD models. To manufacture an object directly, the model must correspond to a real object and thus represent a closed volume. Its boundary must be continuous and closed, and no cracks or improper intersections are allowed. CAD model...
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Veröffentlicht in: | IEEE computer graphics and applications 1995-11, Vol.15 (6), p.35-41 |
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Hauptverfasser: | , |
Format: | Magazinearticle |
Sprache: | eng |
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Zusammenfassung: | Rapid prototyping has imposed new requirements on the processing of CAD models. To manufacture an object directly, the model must correspond to a real object and thus represent a closed volume. Its boundary must be continuous and closed, and no cracks or improper intersections are allowed. CAD models cannot always meet these requirements, especially when they are constructed by a surface modeler. The algorithm discussed analyzes surface models and generates a topological structure for them that meets rapid prototyping requirements for a closed volume with a continuous, closed boundary.< > |
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ISSN: | 0272-1716 1558-1756 |
DOI: | 10.1109/38.469517 |