Approximate Intrinsic Voxel Structure for Point Cloud Simplification

A point cloud as an information-intensive 3D representation usually requires a large amount of transmission, storage and computing resources, which seriously hinder its usage in many emerging fields. In this paper, we propose a novel point cloud simplification method, Approximate Intrinsic Voxel Str...

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Veröffentlicht in:IEEE transactions on image processing 2021-01, Vol.30, p.1-1
Hauptverfasser: Lv, Chenlei, Lin, Weisi, Zhao, Baoquan
Format: Artikel
Sprache:eng
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Zusammenfassung:A point cloud as an information-intensive 3D representation usually requires a large amount of transmission, storage and computing resources, which seriously hinder its usage in many emerging fields. In this paper, we propose a novel point cloud simplification method, Approximate Intrinsic Voxel Structure (AIVS), to meet the diverse demands in real-world application scenarios. The method includes point cloud pre-processing (denoising and down-sampling), AIVS-based realization for isotropic simplification and flexible simplification with intrinsic control of point distance. To demonstrate the effectiveness of the proposed AIVS-based method, we conducted extensive experiments by comparing it with several relevant point cloud simplification methods on three public datasets, including Stanford, SHREC, and RGB-D scene models. The experimental results indicate that AIVS has great advantages over peers in terms of moving least squares (MLS) surface approximation quality, curvature-sensitive sampling, sharp-feature keeping and processing speed. The source code of the proposed method is publicly available1.
ISSN:1057-7149
1941-0042
DOI:10.1109/TIP.2021.3104174