Representing stereo data with the Delaunay triangulation
This article proposes a coherent way of interpolating three-dimensional data obtained by stereo, for example, with a simplicial polyhedral surface. The proposed method is based on the use of the constrained Delaunay triangulation; the polyhedral surface is obtained by using a simple visibility prope...
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Veröffentlicht in: | Artificial intelligence 1990, Vol.44 (1), p.41-87 |
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Format: | Artikel |
Sprache: | eng |
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Online-Zugang: | Volltext |
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Zusammenfassung: | This article proposes a coherent way of interpolating three-dimensional data obtained by stereo, for example, with a simplicial polyhedral surface. The proposed method is based on the use of the constrained Delaunay triangulation; the polyhedral surface is obtained by using a simple visibility property to mark tetrahedra likely to be empty. The method is intrinsically discontinuity-preserving, works for multiple viewpoints and yields both a surface representation of objects and a volume representation of free space which may be useful in robotics. Algorithms to implement the method are described and their complexity analyzed in the worst-case and average-case situations where tools of probabilistic geometry are used. |
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ISSN: | 0004-3702 1872-7921 |
DOI: | 10.1016/0004-3702(90)90098-K |