No pain, if you've got game

Allowing children to engage in "active" distraction techniques-such as playing a video game-during venipuncture can lead to reduced pain and anxiety.

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Veröffentlicht in:The Journal of Family Practice 2021-01, Vol.70 (1), p.E1-E3
Hauptverfasser: McCollum, Benjamin, Conner, Stephen J, Earwood, J Scott
Format: Artikel
Sprache:eng
Online-Zugang:Volltext
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Zusammenfassung:Allowing children to engage in "active" distraction techniques-such as playing a video game-during venipuncture can lead to reduced pain and anxiety.
ISSN:1533-7294
DOI:10.12788/jfp.0132