Automotive augmented reality 3D head-up display based on light-field rendering with eye-tracking

We explore the feasibility of implementing stereoscopy-based 3D images with an eye-tracking-based light-field display and actual head-up display optics for automotive applications. We translate the driver’s eye position into the virtual eyebox plane via a “light-weight” equation to replace the actua...

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Veröffentlicht in:Optics express 2020-09, Vol.28 (20), p.29788-29804
Hauptverfasser: Lee, Jin-ho, Yanusik, Igor, Choi, Yoonsun, Kang, Byongmin, Hwang, Chansol, Park, Juyong, Nam, Dongkyung, Hong, Sunghoon
Format: Artikel
Sprache:eng
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Zusammenfassung:We explore the feasibility of implementing stereoscopy-based 3D images with an eye-tracking-based light-field display and actual head-up display optics for automotive applications. We translate the driver’s eye position into the virtual eyebox plane via a “light-weight” equation to replace the actual optics with an effective lens model, and we implement a light-field rendering algorithm using the model-processed eye-tracking data. Furthermore, our experimental results with a prototype closely match our ray-tracing simulations in terms of designed viewing conditions and low-crosstalk margin width. The prototype successfully delivers virtual images with a field of view of 10° × 5° and static crosstalk of
ISSN:1094-4087
1094-4087
DOI:10.1364/OE.404318