Automotive augmented reality 3D head-up display based on light-field rendering with eye-tracking
We explore the feasibility of implementing stereoscopy-based 3D images with an eye-tracking-based light-field display and actual head-up display optics for automotive applications. We translate the driver’s eye position into the virtual eyebox plane via a “light-weight” equation to replace the actua...
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Veröffentlicht in: | Optics express 2020-09, Vol.28 (20), p.29788-29804 |
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Hauptverfasser: | , , , , , , , |
Format: | Artikel |
Sprache: | eng |
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Zusammenfassung: | We explore the feasibility of implementing stereoscopy-based 3D images with an eye-tracking-based light-field display and actual head-up display optics for automotive applications. We translate the driver’s eye position into the virtual eyebox plane via a “light-weight” equation to replace the actual optics with an effective lens model, and we implement a light-field rendering algorithm using the model-processed eye-tracking data. Furthermore, our experimental results with a prototype closely match our ray-tracing simulations in terms of designed viewing conditions and low-crosstalk margin width. The prototype successfully delivers virtual images with a field of view of 10° × 5° and static crosstalk of |
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ISSN: | 1094-4087 1094-4087 |
DOI: | 10.1364/OE.404318 |