Effects of the Good Behavior Game on student and teacher behavior in an alternative school

The Good Behavior Game (GBG) is a classroom behavior management procedure that has been shown to be effective in reducing disruptive behavior across many settings and populations (Flower, McKenna, Bunuan, Muething, & Vega, 2014). We investigated the effects of the GBG on student and teacher beha...

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Veröffentlicht in:Journal of applied behavior analysis 2018-04, Vol.51 (2), p.382-392
Hauptverfasser: Rubow, Christopher C., Vollmer, Timothy R., Joslyn, P. Raymond
Format: Artikel
Sprache:eng
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Zusammenfassung:The Good Behavior Game (GBG) is a classroom behavior management procedure that has been shown to be effective in reducing disruptive behavior across many settings and populations (Flower, McKenna, Bunuan, Muething, & Vega, 2014). We investigated the effects of the GBG on student and teacher behavior in two classrooms containing fourth‐ to eighth‐grade students in an alternative school for students with emotional and behavioral disorders. Results indicated the GBG reduced disruption and increased the teacher's use of praise relative to reprimands. Social validity measures, collected from both teachers and students, indicated strong approval of the GBG.
ISSN:0021-8855
1938-3703
DOI:10.1002/jaba.455