Cognitive Cost of Using Augmented Reality Displays

This paper presents the results of two cognitive load studies comparing three augmented reality display technologies: spatial augmented reality, the optical see-through Microsoft HoloLens, and the video see-through Samsung Gear VR. In particular, the two experiments focused on isolating the cognitiv...

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Veröffentlicht in:IEEE transactions on visualization and computer graphics 2017-11, Vol.23 (11), p.2378-2388
Hauptverfasser: Baumeister, James, Seung Youb Ssin, ElSayed Jillian Dorrian, Neven A. M., Webb, David P., Walsh, James A., Simon, Timothy M., Irlitti, Andrew, Smith, Ross T., Kohler, Mark, Thomas, Bruce H.
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Sprache:eng
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Zusammenfassung:This paper presents the results of two cognitive load studies comparing three augmented reality display technologies: spatial augmented reality, the optical see-through Microsoft HoloLens, and the video see-through Samsung Gear VR. In particular, the two experiments focused on isolating the cognitive load cost of receiving instructions for a button-pressing procedural task. The studies employed a self-assessment cognitive load methodology, as well as an additional dual-task cognitive load methodology. The results showed that spatial augmented reality led to increased performance and reduced cognitive load. Additionally, it was discovered that a limited field of view can introduce increased cognitive load requirements. The findings suggest that some of the inherent restrictions of head-mounted displays materialize as increased user cognitive load.
ISSN:1077-2626
1941-0506
DOI:10.1109/TVCG.2017.2735098