Combinatorial Analysis of a Subtraction Game on Graphs
We define a two-player combinatorial game in which players take alternate turns; each turn consists of deleting a vertex of a graph, together with all the edges containing such vertex. If any vertex became isolated by a player’s move then it would also be deleted. A player wins the game when the oth...
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Veröffentlicht in: | International journal of combinatorics 2016-01, Vol.2016, p.1-8 |
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Format: | Artikel |
Sprache: | eng |
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Zusammenfassung: | We define a two-player combinatorial game in which players take alternate turns; each turn consists of deleting a vertex of a graph, together with all the edges containing such vertex. If any vertex became isolated by a player’s move then it would also be deleted. A player wins the game when the other player has no moves available. We study this game under various viewpoints: by finding specific strategies for certain families of graphs, through using properties of a graph’s automorphism group, by writing a program to look at Sprague-Grundy numbers, and by studying the game when played on random graphs. When analyzing Grim played on paths, using the Sprague-Grundy function, we find a connection to a standing open question about Octal games. |
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ISSN: | 1687-9163 1687-9171 |
DOI: | 10.1155/2016/1476359 |