Meta-T: TetrisⓇ as an experimental paradigm for cognitive skills research

Studies of human performance in complex tasks using video games are an attractive prospect, but many existing games lack a comprehensive way to modify the game and track performance beyond basic levels of analysis. Meta-T provides experimenters a tool to study behavior in a dynamic task environment...

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Veröffentlicht in:Behavior research methods 2015-12, Vol.47 (4), p.945-965
Hauptverfasser: Lindstedt, John K., Gray, Wayne D.
Format: Artikel
Sprache:eng
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Zusammenfassung:Studies of human performance in complex tasks using video games are an attractive prospect, but many existing games lack a comprehensive way to modify the game and track performance beyond basic levels of analysis. Meta-T provides experimenters a tool to study behavior in a dynamic task environment with time-stressed decision-making and strong perceptual-motor elements, offering a host of experimental manipulations with a robust and detailed logging system for all user events, system events, and screen objects. Its experimenter-friendly interface provides control over detailed parameters of the task environment without need for programming expertise. Support for eye-tracking and computational cognitive modeling extend the paradigm’s scope.
ISSN:1554-3528
1554-3528
DOI:10.3758/s13428-014-0547-y