Mongolian gerbils learn to navigate in complex virtual spaces

•We implemented complex virtual realities to investigate rodent navigation.•Mongolian gerbils were successfully trained to navigate in such virtual environments.•The animals generalized to unknown environments after training on a different maze. Virtual reality (VR) environments are increasingly use...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:Behavioural brain research 2014-06, Vol.266, p.161-168
Hauptverfasser: Thurley, Kay, Henke, Josephine, Hermann, Joachim, Ludwig, Benedikt, Tatarau, Christian, Wätzig, Aline, Herz, Andreas V.M., Grothe, Benedikt, Leibold, Christian
Format: Artikel
Sprache:eng
Schlagworte:
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:•We implemented complex virtual realities to investigate rodent navigation.•Mongolian gerbils were successfully trained to navigate in such virtual environments.•The animals generalized to unknown environments after training on a different maze. Virtual reality (VR) environments are increasingly used to study spatial navigation in rodents. So far behavioral paradigms in virtual realities have been limited to linear tracks or open fields. However, little is known whether rodents can learn to navigate in more complex virtual spaces. We used a VR setup with a spherical treadmill but no head-fixation, which permits animals not only to move in a virtual environment but also to freely rotate around their vertical body axis. We trained Mongolian gerbils to perform spatial tasks in virtual mazes of different complexity. Initially the animals learned to run back and forth between the two ends of a virtual linear track for food reward. Performance, measured as path length and running time between the virtual reward locations, improved to asymptotic performance within about five training sessions. When more complex mazes were presented after this training epoch, the animals generalized and explored the new environments already at their first exposure. In a final experiment, the animals also learned to perform a two-alternative forced choice task in a virtual Y-maze. Our data thus shows that gerbils can be trained to solve spatial tasks in virtual mazes and that this behavior can be used as a readout for psychophysical measurements.
ISSN:0166-4328
1872-7549
DOI:10.1016/j.bbr.2014.03.007