Checkers Playing Robot: A Didactic Project
This paper presents a checkers playing robot, developed as a project within an educational framework by a group of students. The checkers playing robot is a multidisciplinary project that integrates technologies such as robots programming, computer vision, and artificial intelligence. In fact, the p...
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Veröffentlicht in: | Revista IEEE América Latina 2011-09, Vol.9 (5), p.821-826 |
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Hauptverfasser: | , |
Format: | Artikel |
Sprache: | eng |
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Zusammenfassung: | This paper presents a checkers playing robot, developed as a project within an educational framework by a group of students. The checkers playing robot is a multidisciplinary project that integrates technologies such as robots programming, computer vision, and artificial intelligence. In fact, the project is developed around three modules: namely a computer vision system, a checkers game software engine, and robotic manipulator programming. The result is a robot capable of autonomously playing checkers game against a human player. Firstly, the paper focuses on the technical aspects, and then some pedagogical issues are discussed. |
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ISSN: | 1548-0992 1548-0992 |
DOI: | 10.1109/TLA.2011.6030995 |