The effects of Jetpul mind game on attention deficit and hyperactivity

This study aims to investigate the effects of the Jetpul mind game, that developed by researchers, on attention deficit and hyperactivity symptoms in primary and secondary school students. Utilizing a causal-comparative research method, the study assesses the potential impacts of this game on childr...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:Current psychology (New Brunswick, N.J.) N.J.), 2024-10, Vol.43 (42), p.32787-32797
Hauptverfasser: Bi̇çer, Mehmet, Çeti̇n, Bayram
Format: Artikel
Sprache:eng
Schlagworte:
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:This study aims to investigate the effects of the Jetpul mind game, that developed by researchers, on attention deficit and hyperactivity symptoms in primary and secondary school students. Utilizing a causal-comparative research method, the study assesses the potential impacts of this game on children exhibiting ADHD symptoms and its feasibility as a complementary method in education. Methodologically, a pre-test- post-test matched control group experimental design was employed, involving a total of 100 students from primary and secondary education levels as the sample group. D2 Attention Test was used as a data collection tool in the study. The findings indicate that the Jetpul intelligence game positively influences students' attention levels, psychomotor speed, selective attention, and concentration abilities. Furthermore, this research highlights the potential of the Jetpul intelligence game as a supportive tool in the treatment of attention deficit and hyperactivity disorder. In conclusion, this study emphasizes the role of intelligence and brain games in education and their positive effects on students with specific needs like ADHD.
ISSN:1046-1310
1936-4733
DOI:10.1007/s12144-024-06808-6