Pre‐service teachers' collaborative learning and role‐based drama activity in a virtual reality environment

Background In recent years, the use of virtual reality (VR) environments for education has gained interest in research and education. However, little is known about the potential of social VR environments for collaborative learning. Objectives This study explores pre‐service teachers' (PSTs...

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Veröffentlicht in:Journal of computer assisted learning 2024-12, Vol.40 (6), p.3264-3277
Hauptverfasser: Näykki, Piia, Pyykkönen, Saara, Latva‐aho, Jenni, Nousiainen, Tuula, Ahlström, Emilia, Toivanen, Tapio
Format: Artikel
Sprache:eng
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Zusammenfassung:Background In recent years, the use of virtual reality (VR) environments for education has gained interest in research and education. However, little is known about the potential of social VR environments for collaborative learning. Objectives This study explores pre‐service teachers' (PSTs') collaborative learning and role‐based drama activity, focusing on their self‐created fictional avatar characters and their experiences of presence while working on a group‐based virtual drama activity. Methods PSTs' course on environmental storytelling was used as the context of the study, in which they worked in small groups in a VR environment (AltspaceVR) from the desktop computers due to COVID‐19 restrictions. Qualitative research data were collected via questionnaire (N = 15). The data were analysed using a community of inquiry model to explore the PSTs' experiences of online presence. Results and conclusion The results showed that the PSTs' experienced creating and acting as virtual characters as meaningful and engaging activities, and elements of presence were manifested in their reflections. Based on this case study, it can be concluded that the interactive virtual drama activity has the potential to foster the experience of presence in online learning. Lay summary What is currently known about this topic? In recent years, the use of VR environments for education has gained popularity. Research on VR has focused more on learning outcomes than on the actual learning process. What does this study add? The experiences of presence of PSTs were explored in a virtual drama activity. Creating and acting as virtual characters were experienced as meaningful and engaging activities. All elements of presence were experienced, especially technical managerial presence. Implications for practice/ or policy Fostering the experience of presence can support meaningful online learning experiences. Implications for the implementation of virtual drama in teacher education are discussed.
ISSN:0266-4909
1365-2729
DOI:10.1111/jcal.13079