The spheroidal trackball: generalising the fixed trackball for virtual camera navigation

Virtual trackball techniques have become a standard in 3D applications, particularly for interfaces with limited degrees of freedom such as touchscreens or mice. The fact that we are used to them does not mean that they cannot be improved upon. Recent research has highlighted the significance of con...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Veröffentlicht in:The Visual computer 2024-12, Vol.40 (12), p.8501-8516
Hauptverfasser: González-Toledo, Daniel, Cuevas-Rodríguez, María, Molina-Tanco, Luis, Reyes-Lecuona, Arcadio
Format: Artikel
Sprache:eng
Schlagworte:
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:Virtual trackball techniques have become a standard in 3D applications, particularly for interfaces with limited degrees of freedom such as touchscreens or mice. The fact that we are used to them does not mean that they cannot be improved upon. Recent research has highlighted the significance of considering users’ mental models of a preferred rotation axis, as it can improve performance, perceived usability and perceived workload. Building upon these findings, this paper introduces the spheroidal trackball framework—a novel method for orbiting the virtual camera around elongated objects. The paper presents the mathematical formulation and the evaluation of the technique. The formulation offers enough information to implement the approach. The evaluation shows the advantages of this approach over the fixed spherical trackball for this class of objects, in terms of task performance, usability and perceived workload. This research constitutes an advancement in the refinement of 3D user interaction techniques, opening new avenues of innovation in this still evolving field.
ISSN:0178-2789
1432-2315
DOI:10.1007/s00371-023-03250-w