The attitudes of secondary school teachers towards the application of gamification in greek education

Gamification is a modern technological trend in information systems that is applied in many fields. Gamification uses the logic of the game, its approaches, and its elements in a context that is different from that of games. Its purpose was to increase user engagement and commitment. International s...

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Bibliographische Detailangaben
Hauptverfasser: Efthymiou, George, Antoniadis, Ioannis, Fragulis, George F.
Format: Tagungsbericht
Sprache:eng
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