5G Multimedia Standardization
In the past 10 years, the Smartphone device and its 4G Mobile Broadband Connection supported the now well-established era of video multimedia services. Future mass market multimedia services are expected to be highly immersive and interactive. This paper presents an overview of 5G multimedia aspects...
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Veröffentlicht in: | Journal of ICT Standardization 2018, Vol.6 (1), p.117-136 |
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Hauptverfasser: | , , , |
Format: | Artikel |
Sprache: | eng |
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Online-Zugang: | Volltext |
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Zusammenfassung: | In the past 10 years, the Smartphone device and its 4G Mobile Broadband Connection supported the now well-established era of video multimedia services. Future mass market multimedia services are expected to be highly immersive and interactive. This paper presents an overview of 5G multimedia aspects as specified by 3GPP for various services that will be provisioned over the 5G network. Specifically, we cover the evolution of streaming services for 5G, Virtual Reality 360∘ video streaming, real-time speech and audio communication services VR evolution and user generated multimedia content. |
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ISSN: | 2245-800X 2246-0853 |
DOI: | 10.13052/jicts2245-800X.618 |