Decision tree algorithm in visual novel game using RenPy games engine
As one approach to improving reading literacy, visual novels can be an option. Visual novels are a type of game that focuses on the story aspect. The story of the visual novel game will run according to the choices made by the player. This game can make players feel happy while increasing interest i...
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Format: | Tagungsbericht |
Sprache: | eng |
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Zusammenfassung: | As one approach to improving reading literacy, visual novels can be an option. Visual novels are a type of game that focuses on the story aspect. The story of the visual novel game will run according to the choices made by the player. This game can make players feel happy while increasing interest in reading literacy. This research is a development research with a waterfall development model starting from data collection and processing, application design, application implementation and testing, analysis of test results, and application maintenance. This research aims to create a visual novel game by applying the Decision tree algorithm. The choices made by the player in the game are based on this algorithm. The game is then tested through black-box testing and white-box testing. Based on these tests, this visual novel game can perform all the functionalities well. |
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ISSN: | 0094-243X 1551-7616 |
DOI: | 10.1063/5.0201995 |