Decision tree algorithm in visual novel game using RenPy games engine

As one approach to improving reading literacy, visual novels can be an option. Visual novels are a type of game that focuses on the story aspect. The story of the visual novel game will run according to the choices made by the player. This game can make players feel happy while increasing interest i...

Ausführliche Beschreibung

Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Ramdania, Diena Rauda, Hamdani, Maulana, Harika, Maisevli, Gerhana, Yana Aditia, Qomaruddin, Nurhadi
Format: Tagungsbericht
Sprache:eng
Schlagworte:
Online-Zugang:Volltext
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
Beschreibung
Zusammenfassung:As one approach to improving reading literacy, visual novels can be an option. Visual novels are a type of game that focuses on the story aspect. The story of the visual novel game will run according to the choices made by the player. This game can make players feel happy while increasing interest in reading literacy. This research is a development research with a waterfall development model starting from data collection and processing, application design, application implementation and testing, analysis of test results, and application maintenance. This research aims to create a visual novel game by applying the Decision tree algorithm. The choices made by the player in the game are based on this algorithm. The game is then tested through black-box testing and white-box testing. Based on these tests, this visual novel game can perform all the functionalities well.
ISSN:0094-243X
1551-7616
DOI:10.1063/5.0201995