AToM: Amortized Text-to-Mesh using 2D Diffusion
We introduce Amortized Text-to-Mesh (AToM), a feed-forward text-to-mesh framework optimized across multiple text prompts simultaneously. In contrast to existing text-to-3D methods that often entail time-consuming per-prompt optimization and commonly output representations other than polygonal meshes...
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creator | Qian, Guocheng Cao, Junli Siarohin, Aliaksandr Kant, Yash Wang, Chaoyang Vasilkovsky, Michael Hsin-Ying, Lee Fang, Yuwei Skorokhodov, Ivan Zhuang, Peiye Gilitschenski, Igor Ren, Jian Ghanem, Bernard Aberman, Kfir Tulyakov, Sergey |
description | We introduce Amortized Text-to-Mesh (AToM), a feed-forward text-to-mesh framework optimized across multiple text prompts simultaneously. In contrast to existing text-to-3D methods that often entail time-consuming per-prompt optimization and commonly output representations other than polygonal meshes, AToM directly generates high-quality textured meshes in less than 1 second with around 10 times reduction in the training cost, and generalizes to unseen prompts. Our key idea is a novel triplane-based text-to-mesh architecture with a two-stage amortized optimization strategy that ensures stable training and enables scalability. Through extensive experiments on various prompt benchmarks, AToM significantly outperforms state-of-the-art amortized approaches with over 4 times higher accuracy (in DF415 dataset) and produces more distinguishable and higher-quality 3D outputs. AToM demonstrates strong generalizability, offering finegrained 3D assets for unseen interpolated prompts without further optimization during inference, unlike per-prompt solutions. |
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title | AToM: Amortized Text-to-Mesh using 2D Diffusion |
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