AToM: Amortized Text-to-Mesh using 2D Diffusion

We introduce Amortized Text-to-Mesh (AToM), a feed-forward text-to-mesh framework optimized across multiple text prompts simultaneously. In contrast to existing text-to-3D methods that often entail time-consuming per-prompt optimization and commonly output representations other than polygonal meshes...

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Veröffentlicht in:arXiv.org 2024-02
Hauptverfasser: Qian, Guocheng, Cao, Junli, Siarohin, Aliaksandr, Kant, Yash, Wang, Chaoyang, Vasilkovsky, Michael, Hsin-Ying, Lee, Fang, Yuwei, Skorokhodov, Ivan, Zhuang, Peiye, Gilitschenski, Igor, Ren, Jian, Ghanem, Bernard, Aberman, Kfir, Tulyakov, Sergey
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Sprache:eng
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Zusammenfassung:We introduce Amortized Text-to-Mesh (AToM), a feed-forward text-to-mesh framework optimized across multiple text prompts simultaneously. In contrast to existing text-to-3D methods that often entail time-consuming per-prompt optimization and commonly output representations other than polygonal meshes, AToM directly generates high-quality textured meshes in less than 1 second with around 10 times reduction in the training cost, and generalizes to unseen prompts. Our key idea is a novel triplane-based text-to-mesh architecture with a two-stage amortized optimization strategy that ensures stable training and enables scalability. Through extensive experiments on various prompt benchmarks, AToM significantly outperforms state-of-the-art amortized approaches with over 4 times higher accuracy (in DF415 dataset) and produces more distinguishable and higher-quality 3D outputs. AToM demonstrates strong generalizability, offering finegrained 3D assets for unseen interpolated prompts without further optimization during inference, unlike per-prompt solutions.
ISSN:2331-8422