Tinkering to Solve Problems That Emerge During Digital Fabrication: Introduction of a New Problem-Solving Model

The digital age in which we live requires students to be able to solve problems in technology-rich learning environments; however, this skill needs to be better developed in traditional schools. With the growing popularity of Makerspaces in Canadian schools, young people can develop problem-solving...

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Veröffentlicht in:Canadian journal of science, mathematics and technology education mathematics and technology education, 2023-09, Vol.23 (3), p.572-590
Hauptverfasser: Furlong, Caitlin, Léger, Michel T.
Format: Artikel
Sprache:eng
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Zusammenfassung:The digital age in which we live requires students to be able to solve problems in technology-rich learning environments; however, this skill needs to be better developed in traditional schools. With the growing popularity of Makerspaces in Canadian schools, young people can develop problem-solving skills while working on digital fabrication projects. Nevertheless, how students solve problems in these environments remains to be seen. While many problem-solving models exist, there is an absence of problem-solving models that address how students solve problems that emerge during digital fabrication. Through two of our previous studies on Makerspaces of five New Brunswick schools, we observed the problem-solving process, which brought forth tinkering as an essential phase of the problem-solving process. The purpose of this article is to clarify how students solve problems that emerge during digital fabrication in schools by using data from our previous studies to create a new problem-solving model that highlights the importance of tinkering.
ISSN:1492-6156
1942-4051
DOI:10.1007/s42330-023-00294-x