Teaching Science Through Card Games
[...]consider the cognitive rigor level when students build content through content analysis instead of simple matching of term to definition. In groups of 3 or 4, students combine their card decks, declare if they are playing for a plant or animal cell, and use rules of the game "Go Fish"...
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Veröffentlicht in: | Teaching for high potential 2022-05, p.18-18 |
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description | [...]consider the cognitive rigor level when students build content through content analysis instead of simple matching of term to definition. In groups of 3 or 4, students combine their card decks, declare if they are playing for a plant or animal cell, and use rules of the game "Go Fish" in their attempt to collect all of the organelles for their type of cell. [...]gameplay supports educators in providing differentiated curriculum that incorporates conceptually challenging content and opportunities for student self-management, self-advocacy, and social awareness for students with gifts and talents. |
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subjects | 21st Century Skills Animals Classroom Environment Consumers Cytology Educational Strategies Food chains Games Interpersonal Competence Knowledge Motivation Techniques Organic Chemistry Science education Science Instruction Self Advocacy Self Management Social Responsibility Student Motivation Students Teaching Teaching Methods |
title | Teaching Science Through Card Games |
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