Teaching Science Through Card Games

[...]consider the cognitive rigor level when students build content through content analysis instead of simple matching of term to definition. In groups of 3 or 4, students combine their card decks, declare if they are playing for a plant or animal cell, and use rules of the game "Go Fish"...

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Veröffentlicht in:Teaching for high potential 2022-05, p.18-18
1. Verfasser: Buchanan, Michelle
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description [...]consider the cognitive rigor level when students build content through content analysis instead of simple matching of term to definition. In groups of 3 or 4, students combine their card decks, declare if they are playing for a plant or animal cell, and use rules of the game "Go Fish" in their attempt to collect all of the organelles for their type of cell. [...]gameplay supports educators in providing differentiated curriculum that incorporates conceptually challenging content and opportunities for student self-management, self-advocacy, and social awareness for students with gifts and talents.
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subjects 21st Century Skills
Animals
Classroom Environment
Consumers
Cytology
Educational Strategies
Food chains
Games
Interpersonal Competence
Knowledge
Motivation Techniques
Organic Chemistry
Science education
Science Instruction
Self Advocacy
Self Management
Social Responsibility
Student Motivation
Students
Teaching
Teaching Methods
title Teaching Science Through Card Games
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