Teaching Science Through Card Games

[...]consider the cognitive rigor level when students build content through content analysis instead of simple matching of term to definition. In groups of 3 or 4, students combine their card decks, declare if they are playing for a plant or animal cell, and use rules of the game "Go Fish"...

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Veröffentlicht in:Teaching for high potential 2022-05, p.18-18
1. Verfasser: Buchanan, Michelle
Format: Artikel
Sprache:eng
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Zusammenfassung:[...]consider the cognitive rigor level when students build content through content analysis instead of simple matching of term to definition. In groups of 3 or 4, students combine their card decks, declare if they are playing for a plant or animal cell, and use rules of the game "Go Fish" in their attempt to collect all of the organelles for their type of cell. [...]gameplay supports educators in providing differentiated curriculum that incorporates conceptually challenging content and opportunities for student self-management, self-advocacy, and social awareness for students with gifts and talents.
ISSN:2333-5076