The \(q\)-Analogue of Zero Forcing for Certain Families of Graphs
Zero forcing is a combinatorial game played on a graph with the ultimate goal of changing the colour of all the vertices at minimal cost. Originally this game was conceived as a one player game, but later a two-player version was devised in-conjunction with studies on the inertia of a graph, and has...
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Veröffentlicht in: | arXiv.org 2023-06 |
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Sprache: | eng |
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Zusammenfassung: | Zero forcing is a combinatorial game played on a graph with the ultimate goal of changing the colour of all the vertices at minimal cost. Originally this game was conceived as a one player game, but later a two-player version was devised in-conjunction with studies on the inertia of a graph, and has become known as the \(q\)-analogue of zero forcing. In this paper, we study and compute the \(q\)-analogue zero forcing number for various families of graphs. We begin with by considering a concept of contraction associated with trees. We then significantly generalize an equation between this \(q\)-analogue of zero forcing and a corresponding nullity parameter for all threshold graphs. We close by studying the \(q\)-analogue of zero forcing for certain Kneser graphs, and a variety of cartesian products of structured graphs. |
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ISSN: | 2331-8422 |