A fine-grained parallelization of the immersed boundary method
We present new algorithms for the parallelization of Eulerian–Lagrangian interaction operations in the immersed boundary method. Our algorithms rely on two well-studied parallel primitives: key-value sort and segmented reduce. The use of these parallel primitives allows us to implement our algorithm...
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Veröffentlicht in: | The international journal of high performance computing applications 2022-07, Vol.36 (4), p.443-458 |
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Hauptverfasser: | , , |
Format: | Artikel |
Sprache: | eng |
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Online-Zugang: | Volltext |
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Zusammenfassung: | We present new algorithms for the parallelization of Eulerian–Lagrangian interaction operations in the immersed boundary method. Our algorithms rely on two well-studied parallel primitives: key-value sort and segmented reduce. The use of these parallel primitives allows us to implement our algorithms on both graphics processing units (GPUs) and on other shared-memory architectures. We present strong and weak scaling tests on problems involving scattered points and elastic structures. Our tests show that our algorithms exhibit near-ideal scaling on both multicore CPUs and GPUs. |
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ISSN: | 1094-3420 1741-2846 |
DOI: | 10.1177/10943420221083572 |